addPoint(float x, float y) | wit::Polygon | |
addPoint(const Point &p) | wit::Polygon | |
boundingBox() const | wit::Polygon | |
contains(float x, float y) const | wit::Polygon | |
count() const | wit::Polygon | |
operator=(const Polygon &other) | wit::Polygon | |
points() const | wit::Polygon | |
Polygon() | wit::Polygon | |
Polygon(const Polygon &other) | wit::Polygon | |
~Polygon() | wit::Polygon |